Thirsty Fish at its core is a two person team which consists of Oleg Osin and Mitchell Harvey. By keeping our team small, we're able to keep our costs low and incerease the team size on a project by project basis. We're a passionate team, that has over 10 years of experience working on graphics software, video games, big data problems, apps for brick and mortar shops, and everything else in between.Get Started!
For mobile and desktop platforms
Assess application code and deployment infastructure to ensure that your company and users data remains secure
Innovate, investigate and improve existing products
Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C.
Apportable uses clang to cross-compile Objective-C to native ARM and x86 machine code - no virtual machines, emulators, or Java translation. Your app will run faster than a Java equivalent.
Ready to start your next project with us? That's great! Send us an email and we will get back to you as soon as possible!